Windows Mobile icons have always been an eeker of some sort: while not as batshitly difficult as S60 application icons, they have nevertheless given me quite some thought due to the lack of specification on Microsoft’s behalf.
Fortunately, Microsoft has now tackled the problem – the Windows Mobile blog team has just added a post which starts like this:
This post provides a step-by-step tutorial for creating professional iconography for your Windows Mobile application. With these guidelines and Adobe Photoshop, developers will learn to apply the appropriate styling and sizing to their image assets for use within their applications as well as in the Windows® Marketplace for Mobile. In addition to the tutorial, a Photoshop action file is provided for assisting with the creation of the required files. Developers who are planning to distribute applications on the Windows® Marketplace for Mobile are encouraged to utilize these guidelines to ensure their applications adhere to the application submission criteria.
Even though the tutorial is very well-written, it seems to require that wannabe icon makers own a recent copy of PhotoShop. This means that GIMP heads are likely to be left in the rain when it comes to sample images – but they can now get their hands onto the sizes there, too.
Further information can be had here:
http://windowsteamblog.com/blogs/windowsphone/archive/2009/07/24/creating-custom-icons-for-windows-mobile-6-5.aspx




Seth Godin is the man behind a very interesting marketing blog, a bunch of top-selling business books and – last but not least – the concept of permission marketing. I thus was somewhat surprised to see him talk about graphics design…but felt that his list could be useful nevertheless.
The .NET CF was originally intended to be highly portable: unfortunately no implementations were made available except for the various breeds of Windows Mobile.









